Author Archives: Barrett Sonntag

About Barrett Sonntag

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Adding Pinterest sharing to your iOS app

By | May 8, 2012

Update: Ric Santos pointed out in the comments that the iOS 8 share sheet includes Pinterest I’ve been working on a new version of the iOS app, Wedding Dress Look Book by The Knot, and I wanted to add in sharing features for the most popular networks. This a wedding dress browsing and sharing app, it… Read More »

Pinterest Loves Photographers

By | April 21, 2012

Pinterest is an invite only virtual pin board that was started back in March 2010, and their recent popularity spike has put more users, eyes, and scrutiny on the service. Some photographers that took interest uncovered some valid, but addressable, concerns about the service possibly infringing on photo copyrights. Pinterest provides an excellent inspiration board… Read More »

Significance and Symbolism of Statues in the Neo-Sumerian age and Egypt’s Old Kingdom

By | March 4, 2012

Rulers in the Neo-Sumerian age and Egypt’s Old Kingdom utilized statues to convey a message of power, wealth and divine connection to their deities. Gudea of Lagash used statues in his own image during his rule in the Neo-Sumerian age to show his wealth and connection to his gods. The pharaohs of Egypt’s Old Kingdom… Read More »

iOS and Android, A Comparison for New Mobile Developers

By | February 29, 2012

The interest in mobile application development is continually growing. Even developers who are least open to change are starting to come around to the idea of developing on a mobile platform. Choosing between the two most popular platforms, Android and iOS, isn’t as simple as it may seem on the surface. Developers need to know what… Read More »

Magic Eight Ball with the Raphaël JavaScript Library (1.5.2)

By | April 12, 2011

Wrigley’s Magic Weight Ball is my first project using the Raphaël JavaScript Library and it just went live. I used Raphaël JS version 1.5.2 which you can download from GitHub. The project requirements came through as only being an iPad version that responded to a shake event. Getting to use a new technology for a… Read More »

Three or More: Monster Match – My first iOS App Store game was approved

By | October 15, 2010

My first game, Three or More: Monster Match, was approved for sale on the App Store last night! It’s been a fun time since I started learning Objective-C in August to sending off my game for approval on October 5th. At one point I even considered stopping development and shifting gears into a more familiar… Read More »